dev, computing and games

Currently browsing posts found in May2018


Project– Porting a Tetris game I wrote a long time ago in X86 to run on modern 64-bit Windows The game was written in about 1000 lines of X86, and assembled with the A86 assembler tools. This was 12 years ago, in 2006. It is extremely low tech and not super complicated or flashy, it […]


Posted at: May 14th, 2018 - 10:43 pm - Number of Comments » 0