📅October 10th, 2026
I submitted this entry to GB Pixel Art Jam 2026.

It's a reference to the Cavendish card from the game Balatro:

This pixel art jam is non competitive but your image has to conform to some conform to Game Boy video constraints.
In other words, it has to be 160x144 pixels, 2bit color using a palette of the shades of green #e0f8cf #86c06c #306850 #071821. As an additional restriction for the event it needs to use no more than 192 unique 8x8 tiles.
The image also has to follow the theme for the art jam. The theme gets announced right at the start of the jam to help prevent people from starting early. Everyone's supposed to be allowed the same amount of time. The theme was "3". However you want to interpret the number 3.
At the end of the jam, all eligible entries will be compiled into a slideshow together.
The art jam runs over the weekend. I drew and submitted it late on Friday, since I had some other schedule commitments preventing me from working on it over the weekend.
To validate the number of tiles used, I used this tool: https://gb-studio-tile-count.netlify.app/. When I got done with the main cardface part I found there were some tiles left in budget, but not a whole lot, so I added the "X3".
The screen door background being aligned to the tile boundary helps keep things from going over the tile budget.
Feel free to check it out on the submission page! https://haydenkale.itch.io/x3-banana