dev, computing, games

📅December 2nd, 2022

Within some professional circles I'm constantly in this double bind in terms of how to talk about VR.

If I don't invest in it I'm out of touch with real gaming scenarios, too 'casual' to acknowledge high-end configs, pandering to the lowest common hardware denominator, no optimism or imagination for what high-end PC gaming looks like in the future.

If I do invest in it I'm frivolous, all about motion controls, all about Wiimotes, EyeToy and XBOX Kinect, out of touch with traditional gaming, rejecting of keyboard and mouse gaming as stodgy, trying to replace everyone's CoD with Dance Central.

I have to fight so hard for any kind of middle ground, or nuanced position, in ways that I haven't had to for LDA or 3D stereo. Where I believe in the technology, I buy products of the technology, at the same time I don't expect a future where it's as ubiquitous as the smartphone or internet browser and that's OK. I'm not big into VR but I have a positive opinion of it and there's a place for VR to live alongside traditional setups. The huge checks being written today around metaverse-type products consumed in VR are feeding into this and creating polarization, it stresses me out a lot sometimes.

December 2nd, 2022 at 5:41 am