dev, computing and games

Finished Echo (PC, Windows)

This is a Danish indie game I first played at a demo booth at PAX last year. It made me really happy to find out that the full version was released.

This is a stealth-action game where you are pitted against copies of yourself, and there is a day-night cycle. During the day, the types of actions you perform are recorded. Come the next day, those copies will re-play an approximation of what you did. Therefore, you want to be very conscious of what you do during the day, and use the night-time wisely.

Examples of recorded behaviors: running, sneaking, yelling, eating grapes, playing musical instruments, bludgeoning, shooting a firearm.

There is something terrifying yet rewarding in going full Rambo in a stealth game

Story: The main character has been awoken after a deep sleep. Long ago, her friend Foster was about to be killed, so she put a digitized copy of him into a small red box. To be resurrected later, once the technology exists. She travels to a weird planet that appears to hold the secret to resurrecting him out of the box.

The visual style of this game is kind of ridiculous. Everything looks like a geometry instancing demo with all kinds of shiny things. But it works for this game. If nothing else it looks really unique and distinctive. It is not Mass Effect or Destiny or Dead Space. Would play an Echo 2.

October 6th, 2017 at 5:07 pm | Comments & Trackbacks (0) | Permalink