dev, computing and games

Currently browsing posts found in August2020

This post explains Lagoon_hitbox.ips, a proof-of-concept patch created to enlarge the hitboxes in the game Lagoon for SNES. The patch was really quick+and+dirty. Nonetheless it’s posted here: What follows is a description of the patch and how it works. First, here are some useful memory locations In Lagoon, the following code is invoked whenever […]

Posted at: August 27th, 2020 - 4:57 am - Number of Comments » 0