dev, computing and games

Currently browsing posts found in June2019


Finished story mode of Crypt of the NecroDancer (PC) This game is “rhythm” genre mixed with “roguelike” genre. When I first played it I thought they took a dart board full of video game types, threw two darts and made that game. The “disco floor” mechanic was trippy and strange, and it looked like a […]


Posted at: June 23rd, 2019 - 9:23 pm - Number of Comments » 0

Old and busted: “Looks like you’re using an ad blocker. Click here to disable it, wont you?” New hotness: “Looks like you’re using Incognito browsing. Click here to cut it out, you know?” Source: Boston Globe


Posted at: June 21st, 2019 - 12:23 am - Number of Comments » 0

Finished Brain Lord (SNES) This is a SNES RPG, a top-down action RPG with some puzzle elements. Like every great? RPG there are two towns. As this is a medieval-themed game, they would end up settling on town names that were something fantasy- and mystical-sounding. So of course, the first one is called “Arcs” and […]


Posted at: June 12th, 2019 - 1:59 am - Number of Comments » 0