dev, computing and games

Currently browsing posts found in February2018

“We do not play out the catastrophe” Some commentary:

Posted at: February 27th, 2018 - 4:13 pm - Number of Comments » 0

If something seems too good to be true, it probably is. Don’t use tool-assisted gameplay as a sole reference for good non-tool-assisted strategies. Look online to find a good assortment of Super Ghouls N Ghosts videos and gameplay footage. Great! Find one. Looks good. All levels. They take no damage. A very skilled player, for […]

Posted at: February 26th, 2018 - 1:29 pm - Number of Comments » 0

Finished Wonder Project J (SNES) What it is- Pinocchio: the anime game The scientist Geppetto has constructed a robot named Pino, part of a special family of robots called Gijin. In a tragic and sudden surprise, Geppetto was captured by the evil rulers of the kingdom before he was able to finish Pino’s programming. You […]

Posted at: February 23rd, 2018 - 12:07 am - Number of Comments » 0

Time to set up your Nintendo Switch! >perform hookup to TV. >”Please log in with your Nintendo Account” >okay >”No account found” > It turns out what I have is a Nintendo Network ID, not a Nintendo Account. >They are different things. >Use “External Sign-in” option to sign in with the Nintendo Network ID, presumably […]

Posted at: February 21st, 2018 - 10:44 pm - Number of Comments » 0

Finished Super Ghouls ‘N Ghosts (SNES) This one, I streamed it live on Twitch. Thanks to those who joined in! The playthrough consisted of going through all levels of the game, beating the last boss, then doing all levels AGAIN and beating the new final boss to get the “real” ending. Completion time: about 2 […]

Posted at: February 14th, 2018 - 1:11 am - Number of Comments » 0

Finished Minion (PC) This is an indie game developed by a friend of mine. This game follows the visual novel genre, where gameplay consists of dialogue choices that branch out into many story possibilities. For all games of this genre, sometimes the story outcomes and narrative flow are predictable based on your decisions; sometimes they […]

Posted at: February 7th, 2018 - 1:39 am - Number of Comments » 0