dev, computing and games

Currently browsing posts found in March2016


>be me >”Going to an anime convention! Let’s sync up on the latest new shows.” >See someone talking about an anime called Lucky Star >Youtube it! >First result is the opening for the show >letsdothis.avi >music starts up mfw


Posted at: March 25th, 2016 - 4:16 pm - Number of Comments » 0

This might be the best game, ever. Reason: Can’t remember the last time I’ve come across a game with literally zero grind. No repetitive action. For the ‘meat’ of the game, solving puzzles- each puzzle is different with no repeats, nor any cheesy reprising the same puzzle with an only-slightly-different flavor. Shouldn’t be such a […]


Posted at: March 14th, 2016 - 9:09 pm - Number of Comments » 0

Finished Braid for the first time. The levels are really clever. Got all the puzzle pieces, got the ending/epilogue, and was left really confused. What the heck is going on! I understand 0% of the lore of this game.


Posted at: March 3rd, 2016 - 12:01 am - Number of Comments » 0